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Post by YodaBreaker on Sept 27, 2006 12:44:28 GMT -5
Wicket vs. Jedi Knights has the Ewoks winning hands down. Both figures powers activate at the same probability (15%). Therefore, the Wicket team will make the opponent skip a turn as often as the Jedi Knight's get one free attack. Skipping a turn > One free move and attack The only advantage that the Jedi have is a slightly higher speed (10 compared to 8). All I'll say about this is that it may be surprising how much that "slightly higher speed" may impact things. Remember, the Jedi Knights don't skip a turn entirely; they can still move out of range of the Wickets. And you can't strike what you can't touch - unless, of course, you start sacrificing Wickets as tossing fodder
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Post by redemptionrocks on Sept 28, 2006 3:15:09 GMT -5
Wicket vs. Jedi Knights has the Ewoks winning hands down. Both figures powers activate at the same probability (15%). Therefore, the Wicket team will make the opponent skip a turn as often as the Jedi Knight's get one free attack. Skipping a turn > One free move and attack The only advantage that the Jedi have is a slightly higher speed (10 compared to 8). All I'll say about this is that it may be surprising how much that "slightly higher speed" may impact things. Remember, the Jedi Knights don't skip a turn entirely; they can still move out of range of the Wickets. And you can't strike what you can't touch - unless, of course, you start sacrificing Wickets as tossing fodder Never play me I use such evil tactics
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grizz
30 Point Warrior
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Posts: 433
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Post by grizz on Sept 28, 2006 21:09:34 GMT -5
I would have to say the 20 Jedi knights and the 20 wickets. Just the sheer numbers alone should be enough if played right.
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