Post by superflytnt on Dec 2, 2007 20:18:49 GMT -5
15-20$ and 6 hours (3 of which is waiting for glue to set completely)
1 length of acrylic tube - 3/4"
1 length of acrylic rod (to sit in the tube, 5/8")
1 tube DEVCON super-epoxy of the 5 min-set variety
2 Bic retractacble Pen Springs
1 spring from an Attacktix trooper gun.
And you have.....A SENTINEL ATTACKTIX MEGA!!! (Woohoo)
Above: Close-Up to show speed window unobscured
Above: Close-Up of plunger Mechanism (extended)
Above: Close-Up of plunger Mechanism (retracted)
Above: The harbinger of Death himself, Mr. Superfly Sentinel. Eat Hot Plasma, Strawberry Shortcake!
Description:
Well balanced and can withstand Non-Yodabreaker strikers, for the most part. Has grappling attack as well as fist-o-fury that's been enhanced to actually fire rather than drop. Plunger works well but sometimes needs a jiggle to reset. ONLY the left knee actuates the attack - this is the proto version and the next version may be more advanced. Head shots cause chestplate to fall and expose cargo area.
Spec Sheet
Name: Sentinel
Class: Mega
Faction: N/A
Speed: 4
Points: 100
SP: Rally - Leader, 50% (I think - see stats for Omega Sentinel)
How To Play:
I. Figure gets 2 attack actions
1. Fist Launcher Attack
2. Capture Attack
a. If figure can be caught by grapple, figure is retracted into hand and is taken out of play.
b. If Sentinel is killed, captured figures return to owner.
c. Sentinel may capture 2 figures simultaneously - one in chest (first) and one in hand.
d. If a figure trapped in hand is dislodged by fire or otherwise and LANDS UPRIGHT, figure is returned to play.
For the nuts-and-bolts guys, here's a video:
video.google.com/videoplay?docid=-9175737569291207097&hl=en
THIS WILL BE UP FOR AUCTION AT TIXCON 2008 - TOYS FOR TOTS.
1 length of acrylic tube - 3/4"
1 length of acrylic rod (to sit in the tube, 5/8")
1 tube DEVCON super-epoxy of the 5 min-set variety
2 Bic retractacble Pen Springs
1 spring from an Attacktix trooper gun.
And you have.....A SENTINEL ATTACKTIX MEGA!!! (Woohoo)
Above: Close-Up to show speed window unobscured
Above: Close-Up of plunger Mechanism (extended)
Above: Close-Up of plunger Mechanism (retracted)
Above: The harbinger of Death himself, Mr. Superfly Sentinel. Eat Hot Plasma, Strawberry Shortcake!
Description:
Well balanced and can withstand Non-Yodabreaker strikers, for the most part. Has grappling attack as well as fist-o-fury that's been enhanced to actually fire rather than drop. Plunger works well but sometimes needs a jiggle to reset. ONLY the left knee actuates the attack - this is the proto version and the next version may be more advanced. Head shots cause chestplate to fall and expose cargo area.
Spec Sheet
Name: Sentinel
Class: Mega
Faction: N/A
Speed: 4
Points: 100
SP: Rally - Leader, 50% (I think - see stats for Omega Sentinel)
How To Play:
I. Figure gets 2 attack actions
1. Fist Launcher Attack
2. Capture Attack
a. If figure can be caught by grapple, figure is retracted into hand and is taken out of play.
b. If Sentinel is killed, captured figures return to owner.
c. Sentinel may capture 2 figures simultaneously - one in chest (first) and one in hand.
d. If a figure trapped in hand is dislodged by fire or otherwise and LANDS UPRIGHT, figure is returned to play.
For the nuts-and-bolts guys, here's a video:
video.google.com/videoplay?docid=-9175737569291207097&hl=en
THIS WILL BE UP FOR AUCTION AT TIXCON 2008 - TOYS FOR TOTS.