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Post by Joe Manzo on Apr 9, 2007 17:04:52 GMT -5
What does that trivial subject mean? Well I got my TF2 and SW5 Starters today. Yes Vader does have the push-head-arm-pop as seen on the back of the box. But what was most impressive were the powers found on some of the TF figures: Skywarp G1 Optimus Landquake Optimus is the first Last Stand for the TFs... and Skywarp and Landquake have powers NEVER BEFORE SEEN! Discuss!
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Post by greyelephant on Apr 9, 2007 17:17:30 GMT -5
I am loving Infiltrate! That could prove to be very valuable at the start of a game.
Jam? Is that what that says? That could possibly change a battle really quick in your favor. Here is a question though. It appears that no one can attack with launchers for the rest of the turn. So that could possibly back fire and hurt you.
These 2 new ones are very good and well thought out. I like it.
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Penguin
30 Point Warrior
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Post by Penguin on Apr 9, 2007 17:20:45 GMT -5
Those are awesome, infiltrate could be one of the best SPs ever!!! Now there's jam and stun, so that means the new Bumble Bee tix is one of the best TF 10 pointers. By the way what's Meg's SP? Let's see some more pics!!!
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Post by YodaBreaker on Apr 9, 2007 17:21:12 GMT -5
I'll add that Last Stand is a good power choice for big ol' launchers like Optimus is supposed to be. And dang, but that Jam power could cause some...err...issues for the launcher-heavy squads. What's next? A "Break" power to make strikers unable to attack? Combine the two to make yourself a nice Evade that essentially works for your whole team, not just a faction. Infiltrate - yow. That'd really screw around with my "wuss brigade" strategy, but it'd just make me take out all the Captains on an opponent's team first
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Post by Cona Chris on Apr 9, 2007 17:22:47 GMT -5
Infiltrate is interesting... I like that you have to have a Captain in play (beefing up Captains is a good idea I think). It'd be really devastating if it was a striker!
Jam is pretty cool, but unless someone has more than 2 attacks, it would only prevent an opponent from making 1 attack (or it may not impact him/her at all if he knocks over Landquake last thereby ending his/her turn, so Jam wouldn't apply).
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Post by YodaBreaker on Apr 9, 2007 17:25:14 GMT -5
Oh yeah - for the *rest* of the turn. That'd make it a prime target for "last attack of the turn." Good point, Cona Chris! I swear, I need to read more gooder.
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Post by greyelephant on Apr 9, 2007 18:43:55 GMT -5
Posted by YodaBreaker on Today at 6:25pm Oh yeah - for the *rest* of the turn. That'd make it a prime target for "last attack of the turn." Good point, Cona Chris! I swear, I need to read more gooder. |
Gooder! HA! That's one of the bestest I've read all day.
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Post by Jw18 on Apr 9, 2007 19:23:47 GMT -5
infiltrate is da bomb
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Annointed 1
30 Point Warrior
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Post by Annointed 1 on Apr 9, 2007 19:59:11 GMT -5
Bumblebee is also has infiltrate as a special and he is only 10 points.
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Post by Jw18 on Apr 9, 2007 20:07:36 GMT -5
Bumblebee is also has infiltrate as a special and he is only 10 points. OH..............................MY........................................................................................GOD!!!!!
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Post by grievous on Apr 9, 2007 20:29:24 GMT -5
Jam is interesting but I don't see it being to useful unless it has a massive percentage due to the points made above of just shooting down Landquake on the second attack.
Infiltrate, on the other hand, is an awesome power. I could have sworn that someone, possibly myself, guessed that it would be a sort of reverse Rescue but I can't find the post...
Last Stand on a good shooter is awesome IF it has a decent percentage. I understand not wanting it high so you can't constantly recover during the endgame but at least 50% would be fair.
I'm assuming Megatron has some lame power like Sacrifice and that's why he wasn't deserving of a figure?
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Post by Joe Manzo on Apr 9, 2007 21:15:04 GMT -5
Jam is interesting but I don't see it being to useful unless it has a massive percentage due to the points made above of just shooting down Landquake on the second attack. Infiltrate, on the other hand, is an awesome power. I could have sworn that someone, possibly myself, guessed that it would be a sort of reverse Rescue but I can't find the post... Last Stand on a good shooter is awesome IF it has a decent percentage. I understand not wanting it high so you can't constantly recover during the endgame but at least 50% would be fair. I'm assuming Megatron has some lame power like Sacrifice and that's why he wasn't deserving of a figure? Megatron = Recover (Decepticon)
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Megazarak
30 Point Warrior
Sad to see Attacktix has never returned.
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Post by Megazarak on Apr 9, 2007 21:23:28 GMT -5
Those are some great specials, I especially like Infiltrate. It's also good that Megatron has Recover. Jam is also pretty cool.
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Post by grievous on Apr 9, 2007 21:37:53 GMT -5
Jam is interesting but I don't see it being to useful unless it has a massive percentage due to the points made above of just shooting down Landquake on the second attack. Infiltrate, on the other hand, is an awesome power. I could have sworn that someone, possibly myself, guessed that it would be a sort of reverse Rescue but I can't find the post... Last Stand on a good shooter is awesome IF it has a decent percentage. I understand not wanting it high so you can't constantly recover during the endgame but at least 50% would be fair. I'm assuming Megatron has some lame power like Sacrifice and that's why he wasn't deserving of a figure? Megatron = Recover (Decepticon) Ah, awesome. I also just noticed I said "figure" where I should have said "mention". Another question. Any chance you can post the percentages for the figures?
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Post by YodaBreaker on Apr 9, 2007 21:41:06 GMT -5
Does it seem to anyone else that the special powers for Optimus Prime and Megatron are reversed thematically? Megatron always seems to be in danger as long as other Decepticons are around, whereas Optimus Prime appears to soldier on, as long as he's surrounded by his compatriots.
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