hulkman1023
10 Point Trooper
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Posts: 40
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Post by hulkman1023 on May 23, 2008 18:24:40 GMT -5
hey havent been on the bored in a long time but I like this game, I got 2 order66 packs and i got 3 at-rts, 2 droid gunships, amaclator calss transport, ut-at and my cards are foil kadimundi and commander cody, 2 elite detachment, 2 teamworks, 2 escort duty, medical droid, jedi determination, sabotage and imperial might, my brother also got one and he got 3at-rts,2at-ap, and the cards were younglings, jedi determination, agresive reconsistonce, search and destroy, commander neyo and home guard and this is a cool game ,I vinally got it all vigured it all out today
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Post by Turkish Van Cat on May 27, 2008 23:19:59 GMT -5
Hey, I heard Scum and Villainy is coming out tomorrow. Anyone else excited?
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Post by superflytnt on May 28, 2008 13:05:00 GMT -5
I was thinking it would be a cool set, but I was really unimpressed with Order 66. The thing that bugs me is that every wave has a couple of new icons and it tends to water down the older playsets like the base set and GA.
I have a full set (almost) of GA and the base set, and I have a lot of the Order 66, but I am not too sure I will get any more. In fact unless there's some really supercool new models I probably wont.
Anyone want to buy some? ;D
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Post by Turkish Van Cat on May 29, 2008 22:49:40 GMT -5
I don't know if I'll get anymore Order 66 either. I've had some bad luck with the past few boosters I bought, landing only uncommon ships and getting rare cards that I already have (most notably, Captured Jedi Temple, which is a nice card, but I don't need 3). I am excited though about the Veteran power match icon. It makes sense, and I like the idea of buffing up my ship stats by battling with them.
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Post by superflytnt on Jun 3, 2008 17:02:29 GMT -5
Well I still have a bunch of unpunched ships and cards. Anyone wants some, let me know, I'll give 'em up cheap!
I'm also going to sell my decks and ships (although most ships are glued and assembled) in favor of something my family will actually play.
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Post by normirex on Jun 3, 2008 17:43:35 GMT -5
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Post by Turkish Van Cat on Jun 6, 2008 1:24:04 GMT -5
Oh, I forgot to mention about this in my last post. My favorite deck compositions completely override the "watering down" of the icons you mentioned. A while back, I bought 3 Yodas, #120 from the base set, which makes it so that all my other cards during the combat round are treated as "Wild: Any Unit" cards. So if I make 5 battles in my turn, use Yoda for the first, any awesome card I play afterwards that's normally limited to a specific icon will take affect for any of my units. I think my favorite combination so far is to play Yoda, and take my rare taun tauns (+3 attack, 0 damage), send them against a Star Destroyer (of course, taun tauns can only attack space units in your home zone though), and play Rune Haako, which says that turbolaser units switch the damage values with the opposing unit. So voila! Taun tauns do 6 or 7 damage, while the star Destroyer hits but still deals 0.
Since I depend on my Yoda's so much, I take the best units and cards that come out, maybe have a main icon theme for my deck and team just in case my opponent plays the detention facility objective, but rely mostly on my Yodas that let me use great cards on any unit.
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